Reaching Clan Tier 1. The first thing new players will have to do before trying to become a mercenary in Bannerlord is to reach Clan Tier 1. To get there, you will need to earn 50 Renown, which can be pretty hard at the start of the game. However, there are a few ways you can increase your Clan Tier fast. Since you have no army and nothing
And not to forgot, the policies, who increase the party size limit for rulers by 100, because Royal Guards increase the Party Size Limit of the Ruler by 60 and Noble Retinues increase the Party Size Limit for every Clan Leader of a Tier 5 Clan, by 40.
This mod is opted-in to receive Donation Points. A minimalistic mod for maximum compatibility. Make as big a party as you want. Pro tip: Feed your troops and pay their wages. Only applies to the player. Does not affect AIs. Downsides/balance: Large armies move much slower, eat more, are more expensive, and take more time to manage. 15*10+22+ (lvl of perks) so maybe more than 250 men. Near to 300 maybe for 1 party, an army is a different thing. (If we can up our clan level to 11 and more) #4. Dandy Apr 20, 2020 @ 5:46pm. 6, my party size is 282 atm mostly down to being the quartermaster with high stewardship. #5. Jackbwlch Apr 20, 2020 @ 5:49pm. Originally posted by Dandy: This is an alternative to number one, if you are aware of where the focus of the enemy is, try forming an army and using that to avoid being outright attacked, however this can backfire if the enemy corner you since you'll likely be slow. Try raiding at the opposite of were the current focus is, you likely won't get far if you try to run past
There is a recipe for tier IV one handed sword that only uses wrought iron, and results in swords worth anywhere from 3500-7000. Or you can just make tier V two handed swords, which are easily worth 33k each. I use those to build my fortune and grind smithing, because there are much fewer parts for two handers, so you get to V tier much faster.
Yea it's super annoying about formations not saving. That seems like such an easy fix that needs to happen asap. But yes, idk how you exactly like to conduct fights, but a common strat I will do is just to put them behind my archers, and if cav charges early, I'll send them go charge alone while the archers sit back, or have them charge separately a few seconds before my infantry so they get I'm trying to increase my reputation with everyone in the kingdom, maybe that does something, and if it doesn't work, I have no idea what you're supposed to do to gain more land. There is a perk at 225 Trade that lets you buy fiefs (not sure if it works in EA) but if that's the only guaranteed way to get fiefs and influence is pretty much
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If you want to join in as a vassal, you should first increase your clan tier and reach the required tier to become a lord. So, the best way you can join a kingdom in Bannerlord would be to: Gather enough Renown to reach Clan Tier 1 or 2. Approach either a lord of the kingdom (to become a mercenary) or the faction leader (to become a vassal).
The companion system in Mount & Blade II: Bannerlord allows you to customize almost every aspect of each companion. You can choose what weapons and armour they use, what attributes, skills and perks they will invest in, and even what role they will play in your clan between Scout, Engineer, Quartermaster, and Surgeon.
If you want to increase your clan tier in Mount and Blade II: Bannerlord, you will have to get the Renown points. They can be obtained in a few different ways and today we will tell you about them. Here is the list of ways to get Renown in Mount and Blade II: Participating and winning in various tournaments. Winning huge battles.
In the MCM, there's a slider bar that sets the % chance a clan will join a faction if they meet the score criteria. So even if a clan has +100 to join a faction, if the % chance is only 10%, then they have a 10% chance daily to join (and also leave, I think).
RSS Clan Update Announcement. Dear players!We would like to share some details about the upcoming clan update coming this fall.The main feature that awaits you is the addition of a full-fledged clan system, with its own home, banner and positions. All Calradia will see under what banner you are leading your troops! Posted by Storm54 on Oct 16th Generates new clans (noble and mercenary) randomly into the game between configurable intervals. Rebuilt using v1.1.2 game files. Fixed bug that causes newly created mercenary clans not being able to be hired by AI and player. Downgraded to game v1.0.3 as game v1.1.0 beta has issues that conflict with this mod. v7nU.